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Introduction to 3D Game Art: Create with Maya, Substance Painter, and Unreal Engine O’Brien, Professor Jesse (Rochester Institute of Technology, USA)
Introduction to 3D Game Art: Create with Maya, Substance Painter, and Unreal Engine
O’Brien, Professor Jesse (Rochester Institute of Technology, USA)
An introductory textbook that covers the Maya tools needed to take an asset from concept to completed in-engine game asset through applied learning, teaching tools, and online resources.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| To be released | September 30, 2027 |
| ISBN13 | 9798765122242 |
| Publishers | Bloomsbury Publishing Plc |
| Pages | 288 |
| Dimensions | 150 × 220 × 20 mm · 453 g |