Gamification: Using Game Elements in Serious Contexts - Progress in IS -  - Books - Springer International Publishing AG - 9783319833194 - June 16, 2018
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Gamification: Using Game Elements in Serious Contexts - Progress in IS Softcover reprint of the original 1st ed. 2017 edition

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This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 16, 2018
ISBN13 9783319833194
Publishers Springer International Publishing AG
Pages 164
Dimensions 150 × 220 × 10 mm   ·   258 g
Language German  
Editor Brockmann, Tobias
Editor Lattemann, Christoph
Editor Robra-Bissantz, Susanne
Editor Stieglitz, Stefan
Editor Zarnekow, Rudiger