Shapeshifting Creatures in Video Games: Transforming Figures, Adapting Cultures - Routledge Studies in Folklore and Mythology in Games and Interactive Media - Underberg-Goode, Natalie M. (University of Central Florida, USA) - Books - Taylor & Francis Ltd - 9781041106555 - March 16, 2027
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Shapeshifting Creatures in Video Games: Transforming Figures, Adapting Cultures - Routledge Studies in Folklore and Mythology in Games and Interactive Media

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NZ$ 385.50
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Expected delivery Mar 24 - 30, 2027
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this book explores the role of shapeshifters in video games, creatures that are believed to have the ability to transform their physical form into that of another creature or object. It will appeal to video game studies, folklore and popular culture, monsters in popular culture, heritage studies, new media, horror and digital culture.

Media Books     Hardcover Book   (Book with hard spine and cover)
To be released March 16, 2027
ISBN13 9781041106555
Publishers Taylor & Francis Ltd
Pages 160
Dimensions 150 × 220 × 20 mm   ·   355 g   (Weight (estimated))

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