Consuming Video Games: Experience, Participation, and Culture - Brock, Tom (Manchester Metropolitan University, UK) - Books - Taylor & Francis Ltd - 9781032510927 - March 2, 2027
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Consuming Video Games: Experience, Participation, and Culture

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NZ$ 381
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Expected delivery Mar 10 - 15, 2027
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Consuming Video Games examines video games as key sites for understanding contemporary consumer culture. Moving beyond approaches that treat games simply as entertainment or technology, it positions them as cultural commodities through which wider social, economic, and political transformations are organized and experienced.

Media Books     Hardcover Book   (Book with hard spine and cover)
To be released March 2, 2027
ISBN13 9781032510927
Publishers Taylor & Francis Ltd
Pages 180
Dimensions 150 × 220 × 20 mm   ·   395 g   (Weight (estimated))

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